Articles, tutorials and news about mobile development, with a taste of fruit.
Carefully handwritten by Costantino Pistagna.
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WWDC25: Hello, Liquid Glass
Among the standout announcements from WWDC25, one of the most impactful is without a doubt Apple’s new design system, paired...
Costantino Pistagna
23 Jun 2025

WWDC25: Benvenuto Liquid Glass
Una delle innovazioni più interessanti presentate alla WWDC25 è senza dubbio il nuovo design system, unito a una rinnovata esperienza...
Costantino Pistagna
23 Jun 2025

App Tracking Transparency using Combine.
One of the most publicized feature coming with iOS14.5 is the new App Tracking Trasparency feature. There are plenty of...
Costantino Pistagna
04 May 2021

SwiftUI within UIKit: Connecting two worlds.
Last evening, I was involved in a very interesting Clubhouse room, talking about SwiftUI and Swift interoperability. The rest of...
Costantino Pistagna
24 Mar 2021
All Stories

TextField and UIViewRepresentable
At a glance, when I first tried SwiftUI after the WWDC19 introduction, one of the biggest concern was certainly related...
Costantino Pistagna
28 Jun 2019

A TicTacToe game in SwiftUI
Today we will try to build a TicTacToe game in less than 160 lines with SwiftU Apple’s new declarative framework...
Costantino Pistagna
18 Jun 2019

iPadOS, Catalyst e Sidecar
Avevo deciso di non parlare ed esprimere commenti sul nuovo iPad Pro sin dalla sua prima uscita. In fondo, pensavo...
Costantino Pistagna
17 Jun 2019

SwiftUI programming
SwiftUI certainly marks the beginning of a new era in Apple’s programming history. In the last years we have witnessed...
Costantino Pistagna
13 Jun 2019

WWDC18: ARKit2 a 2D tracking performances comparison
One of the most interesting tech trend of the last year was for sure Augmented Reality. All the big have...
Costantino Pistagna
18 Jun 2018

Custom CloudKit sharing workflow
CloudKit has a strong emphasis on users privacy and security. Since one of the main concern for my last work...
Costantino Pistagna
02 Jun 2018